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2025年下半年早期在CGPB做的前期场景概念设计作业-壶穴海岸和海蚀柱

去年下半年在CGPB完成的场景概念设计作业。
围绕着海岸壶穴地形、海蚀柱、海岛等内容进行的前期探索性质的概念设计。
海岸组的游戏类型是第三人称RPG游戏,场景地理对标是东非热带海岸上的一座与世隔绝的孤岛,岛上人文特征也对标了东非海岸的各个原始部族。

氛围小稿1 potholes coast

氛围小稿1 potholes coast

氛围小稿2 potholes coast

氛围小稿2 potholes coast

氛围小稿 the thumb mountains

氛围小稿 the thumb mountains

Sea Stacks_Material

Sea Stacks_Material

Sea stacks_Variation1

Sea stacks_Variation1

Sea stacks_Variation2

Sea stacks_Variation2

Sea stacks01_multiple views

Sea stacks01_multiple views

Sea stacks02_multiple views

Sea stacks02_multiple views

Sea stacks03_multiple views

Sea stacks03_multiple views

Sea stacks04_multiple views

Sea stacks04_multiple views

Sea stacks05_multiple views

Sea stacks05_multiple views

Sea stacks06_multiple views

Sea stacks06_multiple views

Sea stacks01_multiple views rendered

Sea stacks01_multiple views rendered

Sea stacks02_multiple views rendered

Sea stacks02_multiple views rendered

Sea stacks03_multiple views rendered

Sea stacks03_multiple views rendered

Sea stacks04_multiple views rendered

Sea stacks04_multiple views rendered

Sea stacks05_multiple views rendered

Sea stacks05_multiple views rendered

Sea stacks06_multiple views rendered

Sea stacks06_multiple views rendered

Sea Stacks_Slice Preview

Sea Stacks_Slice Preview

Sea Stacks_Slice Preview2

Sea Stacks_Slice Preview2

Sea Stacks_Slice Preview3

Sea Stacks_Slice Preview3

Sea Stacks_Slice Preview 4

Sea Stacks_Slice Preview 4